Been tossing around some thoughts for how to manage and set up a used board game business that's fair to the seller, the customer (and, well, me too.
) I've got an idea, but I want to throw it out there for discussion and see what you guys think of it before I move on it. Just FYI, at this point board games are foreseeably the only used product I'll ever deal in - McKay's does a better job at used RPG books than I could ever hope to; used comics take up too much space and they're hard to keep my store stocked with and keep the look I'm trying to go for. But there's nowhere else in town that offers a used board game service, so I think it could be an intriguing draw and save folks some money, as well as provide a conduit for people to move their old collections into newer games they want to play at less cost.
The Rules:
First, any board game that I accept for trade-in would have to to meet these criteria:
- All pieces have to be in place - no missing parts, from instruction sheets to dice.
- It has to be in good condition. Some wear and tear is OK, but broken parts are a no-go.
- It has to be a board game that I am currently carrying in the retail selection, am interested in carrying but haven't been able to find, or that I just like.

- I can't have more than two used copies of any given board game at any one time.
- Trade-ins will only be accepted on Sundays - typically, our board game-themed days - and on Mondays between 3 p.m. and 7 p.m. These days, so far, are typically slower and will allow me less-interrupted time to count through the pieces with the customer (which is a real concern with Fantasy Flight
) - And all that said, I reserve the right to refuse any trade-in for reasons such as cash flow, condition of our stock levels and available storage space.
As far as pricing goes (and I believe in being fully transparent on this,) trade-ins will receive 30 percent of MSRP as credit towards any purchase in the store. Trade-ins will be sold for 75 percent of MSRP. In the case of more expensive games - such as say, Descent or Twilight Imperium - this means that one could entirely likely walk in with a game and walk out with another used one.
Obviously, I am making some profit here, but there's a time cost in making sure the board games are acceptable piece count and condition, and there's also space being taken up by pretty heftily sized games that could be used for other product.
Let me know what you think! I'm definitely open to suggestions and/or critique; all I ask is that you keep criticism constructive and try to offer a good alternative plan of action with it.
-Morgan



